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quake/qstat: enhancements

- dash
- bots
- configurable binary
This commit is contained in:
Sebastian L 2021-12-20 15:33:43 +01:00 committed by Lars Kruse
parent adcc2f54e6
commit 63f8552ae6

View file

@ -1,4 +1,4 @@
#!/bin/ksh
#!/bin/sh
#################################################################
# Title : Qstat plugin for Munin #
# Author : Benjamin DUPUIS - Poil #
@ -9,7 +9,7 @@
#################################################################
# Variable : #
#---------------------------------------------------------------#
qstat_exe='/usr/local/bin/qstat'
qstat_exe="${qstat_exe:-/usr/local/bin/qstat}"
#---------------------------------------------------------------#
# End of config
@ -23,7 +23,7 @@ usage() {
echo 'For testing the script, run qstat_ GameType IP Port'
echo ' - GameType : q3s, q4s ... run qstat for seeing available gametype'
echo 'For munin you must ln -s /usr/share/munin/plugins/qstat_ /etc/munin/plugins/qstat_GameType_IP2test_Port'
echo 'Perhaps you must have to set qstat_exe path, actually on'${qstat_exe};
echo 'Perhaps you must have to set qstat_exe path, actually on' "${qstat_exe}";
echo 'Have Fun'
}
@ -40,16 +40,17 @@ config() {
echo "graph_title Number of players on ${gametype} - ${ip}:${port}
graph_vlabel players
graph_args --base 1000 -r --lower-limit 0 --upper-limit 16
graph_args --base 1000 -r --lower-limit 0
graph_category games
maxplayer.label max players
bot.label bots
player.label players"
}
#################################################################
# Quake Stat, call qstat #
#---------------------------------------------------------------#
quake_stat() {
qstat_run() {
if [ "${script_name}" != "qstat_" ]; then
gametype=$(echo "$script_name" | cut -d_ -f2)
ip=$(echo "$script_name" | cut -d_ -f3)
@ -61,24 +62,33 @@ quake_stat() {
fi
if [ -n "$gametype" ] && [ -n "$gametype" ] && [ -n "$gametype" ]; then
dummy=$("$qstat_exe" -raw ";" -nh "-$gametype" "${ip}:${port}")
rawstats=$("$qstat_exe" -raw ";" -nh "-$gametype" "${ip}:${port}")
playervalue=$(echo "$dummy" | cut -d\; -f6)
maxplayervalue=$(echo "$dummy" | cut -d\; -f5)
playervalue=$(echo "$rawstats" | cut -d\; -f6)
maxplayervalue=$(echo "$rawstats" | cut -d\; -f5)
# Assume that bots have a ping time of 0 miliseconds
botvalue=$("$qstat_exe" -P -pa -sort P "-$gametype" "${ip}:${port}" | grep -c 0ms)
if [ -z "${playervalue}" ]; then
playervalue=0
fi
if [ -z "${botvalue}" ]; then
botvalue=0
fi
if [ -z "${maxplayervalue}" ]; then
maxplayervalue=0
fi
echo "maxplayer.value "${maxplayervalue};
echo "bot.value "${botvalue};
echo "player.value "${playervalue};
else
echo "maxplayer.value U"
echo "bot.value U"
echo "player.value U"
fi
}
@ -99,7 +109,7 @@ case $1 in
echo "no (edit the script for set qstat path)"
;;
*)
quake_stat "$@"
qstat_run "$@"
exit 0
;;
esac